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 KEL DOR

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Posts : 1342
Experience : 1406
Reputation : 35
Join date : 2013-06-12

Character Sheet
Health Points:
KEL DOR Left_bar_bleue100/100KEL DOR Empty_bar_bleue  (100/100)
Shield Points:
KEL DOR Left_bar_bleue50/100KEL DOR Empty_bar_bleue  (50/100)
Armor Percentage:
KEL DOR Left_bar_bleue0/100KEL DOR Empty_bar_bleue  (0/100)

KEL DOR Empty
PostSubject: KEL DOR   KEL DOR EmptyWed 20 May - 9:33

KEL DOR

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Kel Dors were, as a whole, considered an unattractive species due to their strange facial structure. Their noses were described as falling short of becoming a beak, with a gaping opening that descended to the mouth, a toothless chasm with drooping fleshy strands. In place of teeth, Kel Dor had an upper and lower hard-palate, visible only when they pulled their lips back. Framing their head were extrasensory organs which terminated in small black tusks.

Due to Dorin having a unique atmosphere composed of helium and a gas unique to their world, the Kel Dors were forced to wear an antiox breath mask and protective goggles whenever in atmospheres of a different composition. This equipment protected them from carbon dioxide, nitrogen, and oxygen, which were fatal to a Kel Dor. The breathing mask also helped to amplify the Kel Dor's voice, as they were forced to shout to produce any sound when out of their native atmosphere. Without their protective goggles, Kel Dors were considered effectively blind when away from Dorin. They were also able to survive in the vacuum of space for a short time, though it was unknown exactly how long they could withstand it.
The Kel Dors also had heightened reflexes, a result of the extrasensory organs in their heads. As a species, they were thought to be typically quick and wise, but of a weaker constitution, when compared to other species. Kel Dors were also said to communicate with their minds using a form of telepathy. This form of telepathy was thought to be a Force technique known only among the masters of the Baran Do order, but was later exposed to be a lie spread by the Baran Do sages.

The Kel Dors were aware of, and used the Force long before they joined the Galactic Republic and the Jedi. This proud Force tradition was known as the Baran Do Sages. The Baran Do Sages often acted as advisers to rich and powerful Kel Dor families. Initially, their powers centered on weather-prediction, but as the Baran Do Sages learned more about the Force, they realized they had an affinity for detecting, and subsequently preventing, dangerous events. Wars and disasters were often averted simply by the insight of a Baran Do Sage. After joining the Republic, the Baran Do Sages dwindled in power and number, due to the Jedi's greater knowledge of the Force, and their taking of Force-sensitive infants. Those Kel Dors who were even aware of their existence considered them to be eccentric wizards. Some traditional families still sent Force-sensitive children to learn from them, however. Because of their obscurity, the Sages managed to escape the Jedi Purges, for the most part, unscathed.
Kel Dors were noted for their simple approach to justice, and they typically saw moral issues in black and white. On the one hand, the Kel Dor were noted for their hospitality, they would never turn away a stranger in need. Yet, Kel Dors were not averse to taking the law into their own hands, and had no compunctions about putting to death a thief who was merely stealing to feed himself.



RACE FEATURES

Typical Alignment: Any
Average Height: 1.4m-2m
Skin Color: Ranges from Peach to Crimson Red
Hair Color: No hair
Eye Color: Black, Silver (force sensitive)
Average Lifespan: 70 standard years


RACIAL TRAITS

Attribute Bonus: Wisdom +2, Dexterity +2, Charisma -2, Constitution -2
Skill Bonus: Awareness +5, Space Walk +10
Saves Bonus: Fortitude +5, Reflex +5, Will +5
Size Category: Medium
Forum Level up: 125xp

TELEPATHY Kel Dor: Kel Dor can contact other sentient beings via telepathy. Receiver does not need to have any skills in telepathy to communicate. Kel Dor range of telepathy can cover entire system. This allows them to to communicate with their allies without enemy know of the plans, even if done in front of enemy. When in combat this increases the coordination of team. Kel Dor may use tactical action, allowing another member of the group to act in same turn as Kel Dor itself. This tactical use of telepathy can be used once per two cycles.
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