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Character Sheet Health Points: (100/100) Shield Points: (50/100) Armor Percentage: (0/100)
| Subject: MEDIUM ARMOR Fri 22 May - 4:20 | |
| MEDIUM ARMOR This feat allows character to use Medium Armor. Character must learn rank 1 for Light Armor to unlock Medium Armor feat. Medium Armor offer medium defense against damage. Armor cannot protect you from damage types: dark energy, mental, poison, bleeding. Damage Reduction reduces the damage in % that health points suffer. Special medium armors usually offer bonus to Dexterity or Intelligence attribute.
Feat: Universal Damage Type: NA Counter: None
Rank 1: 10% DR against DPS 10% Penalty to Energy Force Powers
Rank 2: 15% DR against all DPS 10% Penalty to Energy Force Powers
Rank 3: 20% DR against all DPS 10% Penalty to Energy Force Powers
Rank 4: Evolution A: +5% DR against DPS Evolution B: -5% Penalty to Energy Force Powers
Rank 5: Evolution A: +5% DR against all DPS Evolution B: -5% Penalty to Energy Force Powers Evolution C: Medium Armor Shield
By default a shield takes a hand slot to use to give Shield Points to the character. Medium Armor Shield perk allows you to install shields into your armor, leaving your hands free for weapons or other items. Shields installed in the medium armor have 25% penalty to shield points.
Armor: Armor was generally divided into three classes: light armor, medium armor, and heavy armor. Light armor usually came in the form of woven cloth or thin plastics. Medium armor, by far the most common, was made up of small ceramic or metal plates. Heavy armor was designed for front-line combat, and is usually fully enclosed.
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