Character Sheet Health Points: (100/100) Shield Points: (50/100) Armor Percentage: (0/100)
Subject: ASSAULT CANNON Fri 3 Jul - 12:31
ASSAULT CANNON
Damage Type: 1d20 Energy (Bolts) or 1d15 Physical Bludgeon (1 meter/hex) Critical: 18-20 (x2) Range: 1-50 meters/hex Penalty if not in range: -5 to attack, -50% to damage Size: Big (Requires 16 Strength to use) Quality: +2 Number of Attacks on each target, +2 Targets Use: Attack skills
The assault cannon was a fully-automatic weapon used by the Phase II Dark troopers. It was a modified Imperial Repeater Rifle weapon. 1.2 meters long, the wide body had two barrels with two triggers. The first trigger fired a deadly blue-white plasma shot (maximum capacity 400) at an approximate rate of 540 RPM, the second firing compact, dumb-fire missiles (20). Blasts from this weapon were extremely lethal, capable of punching through body armor and killing soldiers in a single shot. Only soldiers equipped with a Personal energy shield could hope to stand a chance against a trooper equipped with this deadly weapon. Some assault cannon fire single beams with devastating energy damage, that can breach even walls inside starship.