SWTOR Game Team
Would you like to react to this message? Create an account in a few clicks or log in to continue.

SWTOR Game Team

Role-Playing community for the game Star Wars The Old Republic
 
HomePortalLatest imagesSearchRegisterLog inRP on the Starlight Ship The Vigilance BeaconRepublic of Starlight RPThe Eternals RPWild Force RP opening STORY!Guide to PnP and RP in our communityTeam Speak 3Face behind Character!Pax Republica RP

 

 RP Skills and Crew Skills

Go down 
2 posters
AuthorMessage
Annawulf

Annawulf


Posts : 33
Experience : 25
Reputation : 2
Join date : 2013-07-12

Character Sheet
Health Points:
RP Skills and Crew Skills Left_bar_bleue0/0RP Skills and Crew Skills Empty_bar_bleue  (0/0)
Shield Points:
RP Skills and Crew Skills Left_bar_bleue0/0RP Skills and Crew Skills Empty_bar_bleue  (0/0)
Armor Percentage:
RP Skills and Crew Skills Left_bar_bleue0/0RP Skills and Crew Skills Empty_bar_bleue  (0/0)

RP Skills and Crew Skills Empty
PostSubject: RP Skills and Crew Skills   RP Skills and Crew Skills EmptyTue 16 Jul - 13:09

Since we have diplomacy and slicing helping out our rp skills, i thought there might be others that could do the same.  Here's my list and my reason for each.

Treat Injury --  Biochem
Biochem is for the creation of performance-enhancing chemical serums and biological implants in Swtor.  If you take it as a broader view though, you could say it would more precise and accurate knowledge of both medical equipment and techniques in general.  This would make treating wounds and injury easier and/or more efficient.

Survival --  Bioanalysis
You need knowledge to adapt and survive in the wild.  Knowledge of both plants and animals that are both harmful and helpful would do that.

Demolitions --  Armstech
Armstech is for the skill of constructing blasters, blaster rifles and upgrades in swtor.  Again, if you take a much broader view, you could say it would include the knowledge of all non-force weapons.  This would include mines and bombs which would help immensely for demolition.

Repair --  Cybertech
Droid parts and other equipment can only be made by a cybertech.  So it would make sense that someone skilled in it would be able to fix them.

That's all i could think of that would make logical sense.  Thanks for reading one man's opinion
Back to top Go down
StoryGuide
Admin
StoryGuide


Posts : 1342
Experience : 1406
Reputation : 35
Join date : 2013-06-12

Character Sheet
Health Points:
RP Skills and Crew Skills Left_bar_bleue100/100RP Skills and Crew Skills Empty_bar_bleue  (100/100)
Shield Points:
RP Skills and Crew Skills Left_bar_bleue50/100RP Skills and Crew Skills Empty_bar_bleue  (50/100)
Armor Percentage:
RP Skills and Crew Skills Left_bar_bleue0/100RP Skills and Crew Skills Empty_bar_bleue  (0/100)

RP Skills and Crew Skills Empty
PostSubject: Re: RP Skills and Crew Skills   RP Skills and Crew Skills EmptyTue 16 Jul - 16:22

Do you mean we should replace and rename current skills with those you suggested? Or to add new?
Back to top Go down
https://swtorgameteam.forumotion.com
Annawulf

Annawulf


Posts : 33
Experience : 25
Reputation : 2
Join date : 2013-07-12

Character Sheet
Health Points:
RP Skills and Crew Skills Left_bar_bleue0/0RP Skills and Crew Skills Empty_bar_bleue  (0/0)
Shield Points:
RP Skills and Crew Skills Left_bar_bleue0/0RP Skills and Crew Skills Empty_bar_bleue  (0/0)
Armor Percentage:
RP Skills and Crew Skills Left_bar_bleue0/0RP Skills and Crew Skills Empty_bar_bleue  (0/0)

RP Skills and Crew Skills Empty
PostSubject: Re: RP Skills and Crew Skills   RP Skills and Crew Skills EmptyTue 16 Jul - 16:35

add them...like diplomacy and slicing does...+1 for every 100 pts in game, +2 at 450 pts in game
Back to top Go down
StoryGuide
Admin
StoryGuide


Posts : 1342
Experience : 1406
Reputation : 35
Join date : 2013-06-12

Character Sheet
Health Points:
RP Skills and Crew Skills Left_bar_bleue100/100RP Skills and Crew Skills Empty_bar_bleue  (100/100)
Shield Points:
RP Skills and Crew Skills Left_bar_bleue50/100RP Skills and Crew Skills Empty_bar_bleue  (50/100)
Armor Percentage:
RP Skills and Crew Skills Left_bar_bleue0/100RP Skills and Crew Skills Empty_bar_bleue  (0/100)

RP Skills and Crew Skills Empty
PostSubject: Re: RP Skills and Crew Skills   RP Skills and Crew Skills EmptyTue 16 Jul - 16:56

Alright, nobody seems to have anything against it, and you found good connection between skills. Skills are now updated.
Back to top Go down
https://swtorgameteam.forumotion.com
Sponsored content





RP Skills and Crew Skills Empty
PostSubject: Re: RP Skills and Crew Skills   RP Skills and Crew Skills Empty

Back to top Go down
 
RP Skills and Crew Skills
Back to top 
Page 1 of 1
 Similar topics
-
» What crew skills should give bonuses to character skills? PNP update needed?
» Crew Work
» SKILLS
» Current skills switeched to (INT)?

Permissions in this forum:You cannot reply to topics in this forum
SWTOR Game Team :: Koh-to-ya :: Ideas and Questions-
Jump to: