What you guys have done is great. I love this RP community and storyline. This is just an improvement off your basis. Hopefully it make it more balanced and make the roll seems reasonable and not OP, while making the force user slightly more powerful without being ridiculous.
Attributes
Add 1 point for every ten levels
Add 2 points to Expertise for every ten levels
Add 1 point to Charisma for every Social Level in SWTOR
Advance Class Bonus:
At level 1, each class gets a one-time only bonus to their points based on their class
+4: Marauder, Sentinel
+3: Juggernaut, Assassin, Sniper, Guardian, Shadow, Gunslinger
+2: Sorcerer, Mercenary, Powertech, Sage, Commando, Vanguard
+1: Operative, Scoundrel
Class Attribute Bonus:
At level 1, 20, and 40, each class gets to add +2 bonus to one of two attributes.
Juggernaut/Guardian
Endurance or Force
Marauder/Sentinel
Strength or Force
Assassin/Shadow
Willpower or Endurance
Sorcerer/Sage
Willpower or Intelligence
Sniper/Gunslinger
Aim or Cunning
Operative/Scoundrel
Cunning or Intelligence
Powertech/Vanguard
Aim or Endurance
Mercenary/Commando
Aim or Intelligence
At level 55, receive 2 points
Skills
Points
The amount of points received at every 10 levels is equal to the formula below:
2 + X + Y/2 = total points
X = class points
Class Points
+1: Marauder, Sentinel
+2: Juggernaut, Assassin, Sniper, Guardian, Shadow, Gunslinger
+3: Sorcerer, Mercenary, Powertech, Sage, Commando, Vanguard
+4: Operative, Scoundrel
Y = Intelligence modifier
Advance Class Bonus:
At levels 10, 30, and 50, each class gets to add +2 and +1 bonus to two of four skills.
Juggernaut/Guardian
Awareness, Force Persuade, Intimidate, Survival
Marauder/Sentinel
Awareness, Force Persuade, Intimidate, Taunt
Assassin/Shadow
Awareness, Force Persuade, Force Sense Alignment, Stealth
Sorcerer/Sage
Awareness, Force Persuade, Archaeology, Diplomacy
Sniper/Gunslinger
Bluff, Taunt, Awareness, Piloting
Operative/Scoundrel
Bluff, Stealth, Treat Injury, Slicing
Powertech/Vanguard
Demolitions, Repair, Survival, Spacewalk
Mercenary/Commando
Demolitions, Repair, Treat Injury, Piloting
At level 55, receive 4 points
This would replace the current bonuses that the classes would give to the attributes and skills. Everything else would remain the same, including the race bonuses and crew skill bonuses to rp skills. I did this in the hope it would balance everything better. At the same time, it would make it easier to have a more diverse and unique character while being somewhat cannon in terms of power and strength of the classes. If you like it and think it might help, great. if not, thanks for reading about one man opinion